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Bridgeplay changelog

Release notes by Bridgeplay · Latest release

This page lists every Bridgeplay release, newest first, with the notes as published on GitHub Releases. Bridgeplay updates itself through Sparkle, so most people never need to download a release by hand. To check right away, choose Check for Updates… in the app or press Refresh on its Status page.

The version number went from 3.5.0 back to 0.7.0 at build 44. Updates follow the build number, which only goes up, so the change doesn’t affect installs. This list is sorted by release date.

Bridgeplay 0.7.58 ·

What's new in Bridgeplay 0.7.58: After you press Play, a progress panel stays up until the game's window opens. A game's first launch sets up faster. Overcooked now runs on DXMT, which fixes its solid magenta screen. Setup puts Apple's graphics in place without running a script, and removes the quarantine flag only from files it has checked. If that fails, setup stops with an error instead of the game failing to start later.

Build 75, based on NotProton 1.2.0.

v0.7.58 on GitHub

Bridgeplay 0.7.57 ·

What's new in Bridgeplay 0.7.57:

Build 74, based on NotProton 1.2.0.

v0.7.57 on GitHub

Bridgeplay 0.7.56 ·

What's new in Bridgeplay 0.7.56:

Build 73, based on NotProton 1.2.0.

v0.7.56 on GitHub

Bridgeplay 0.7.55 ·

What's new in Bridgeplay 0.7.55:

Build 72, based on NotProton 1.2.0.

v0.7.55 on GitHub

Bridgeplay 0.7.54 ·

What's new in Bridgeplay 0.7.54:

Build 71, based on NotProton 1.2.0.

v0.7.54 on GitHub

Bridgeplay 0.7.53 ·

What's new in Bridgeplay 0.7.53:

Build 70, based on NotProton 1.2.0.

v0.7.53 on GitHub

Bridgeplay 0.7.52 ·

What's new in Bridgeplay 0.7.52: The DualSense Bluetooth bridge, Steam Input rumble and the game-mode host are removed for now. The same work is under review upstream in NotProton (NotProtonNot/NotProton#90), and they come back once it is merged there. A broken Steam manifest no longer hides a valid copy of the same game on another drive. About now shows the copyright and GPL notice and thanks NotProton's contributors.

Build 69, based on NotProton 1.2.0.

v0.7.52 on GitHub

Bridgeplay 0.7.51 ·

What's new in Bridgeplay 0.7.51: Setup text is shorter and more accurate. The installer is much smaller; Setup downloads the WineCX engine itself. Remove Everything also clears Bridgeplay's per-game tool choices in Steam. Blocking Steam updates now warns that you also miss Steam's security fixes. The README lists every change Bridgeplay makes to Steam.

Build 68, based on NotProton 1.2.0.

v0.7.51 on GitHub

Bridgeplay 0.7.50 ·

What's new in Bridgeplay 0.7.50: Games start again on CrossOver Preview 27; macOS was closing them at launch. Setup now shows the Steam notice and a new anti-cheat warning before it changes Steam: online games with anti-cheat often won't start, and Bridgeplay can't promise anti-cheat won't flag it. The last setup step points to CrossOver, set up in Status if you own it. The app and installer now include the LGPL license text and list the engine's third-party libraries.

Build 67, based on NotProton 1.2.0.

v0.7.50 on GitHub

Bridgeplay 0.7.49 ·

What's new in Bridgeplay 0.7.49: Setup and the README now say plainly what Bridgeplay changes in Steam. It adds a library that Steam loads at startup and re-signs Steam on your Mac. Valve doesn't support this, and it may go against Steam's terms. Repair Steam or Remove Everything undoes it.

Build 66, based on NotProton 1.2.0.

v0.7.49 on GitHub

Bridgeplay 0.7.48 ·

What's new in Bridgeplay 0.7.48:

Build 65, based on NotProton 1.2.0.

v0.7.48 on GitHub

Bridgeplay 0.7.47 ·

What's new in Bridgeplay 0.7.47:

Build 64, based on NotProton 1.2.0.

v0.7.47 on GitHub

Bridgeplay 0.7.46 ·

What's new in Bridgeplay 0.7.46:

Build 63, based on NotProton 1.2.0.

v0.7.46 on GitHub

Bridgeplay 0.7.45 ·

What's new in Bridgeplay 0.7.45:

Build 62, based on NotProton 1.2.0.

v0.7.45 on GitHub

Bridgeplay 0.7.44 ·

What's new in Bridgeplay 0.7.44: if your internet drops while the WineCX engine downloads, Bridgeplay now waits for it to come back and carries on instead of failing.

Build 61, based on NotProton 1.2.0.

v0.7.44 on GitHub

Bridgeplay 0.7.43 ·

What's new in Bridgeplay 0.7.43:

Build 60, based on NotProton 1.2.0.

v0.7.43 on GitHub

Bridgeplay 0.7.42 ·

What's new in Bridgeplay 0.7.42: games that use D3DX11CreateThreadPump, such as Persona 4 Golden, no longer stop at launch on WineCX 11.17. A gamefix can now set CX_FWD_COMPAT_GL_CTX=1 for OpenGL games that crash at startup.

Build 59, based on NotProton 1.2.0.

v0.7.42 on GitHub

Bridgeplay 0.7.41 ·

What's new in Bridgeplay 0.7.41:

Build 58, based on NotProton 1.2.0.

v0.7.41 on GitHub

Bridgeplay 0.7.40 ·

What's new in Bridgeplay 0.7.40:

Build 57, based on NotProton 1.2.0.

v0.7.40 on GitHub

Bridgeplay 0.7.39 ·

What's new in Bridgeplay 0.7.39: Every download now shows its speed and time left next to the progress bar, and you can pause it. A dropped connection picks up where it stopped instead of starting over. The installer no longer stops with "The release information is invalid" when it runs while a new release is being published.

Build 56, based on NotProton 1.2.0.

v0.7.39 on GitHub

Bridgeplay 0.7.38 ·

What's new in Bridgeplay 0.7.38: 32-bit games such as Portal 2, Fallout: New Vegas and Borderlands 2 connect to Steam again on the WineCX 11.17 engine instead of quitting with "Steam is not running". Borderlands 2 fills the window when Retina mode is on.

Build 55, based on NotProton 1.2.0.

v0.7.38 on GitHub

Bridgeplay 0.7.37 ·

What's new in Bridgeplay 0.7.37: games on the WineHQ engine start again. They had been closing right away because the Game Mode launcher could not load Wine. When a game's prefix can't be built because the disk is nearly full, the alert now says so.

Build 54, based on NotProton 1.2.0.

v0.7.37 on GitHub

Bridgeplay 0.7.36 ·

What's new in Bridgeplay 0.7.36: a game whose Windows prefix could not be built now stops with an alert that says why, instead of quitting with no window. On an exFAT or FAT Steam library the alert says to move the game to an APFS drive; elsewhere it asks you to rebuild the prefix.

Build 53, based on NotProton 1.2.0.

v0.7.36 on GitHub

Bridgeplay 0.7.35 ·

What's new in Bridgeplay 0.7.35:

Build 52, based on NotProton 1.2.0.

v0.7.35 on GitHub

Bridgeplay 0.7.34 ·

What's new in Bridgeplay 0.7.34:

Build 51, based on NotProton 1.2.0.

v0.7.34 on GitHub

Bridgeplay 0.7.33 ·

What's new in Bridgeplay 0.7.33:

Build 50, based on NotProton 1.2.0.

v0.7.33 on GitHub

Bridgeplay 0.7.32 ·

Build 49, based on NotProton 1.2.0.

v0.7.32 on GitHub

Bridgeplay 0.7.31 ·

What's new in Bridgeplay 0.7.31:

Build 48, based on NotProton 1.2.0.

v0.7.31 on GitHub

Bridgeplay 0.7.3 ·

Build 47, based on NotProton 1.2.0.

v0.7.3 on GitHub

Bridgeplay 0.7.2 ·

What's new in 0.7.2:

Build 46, based on NotProton 1.2.0.

v0.7.2 on GitHub

Bridgeplay 0.7.1 ·

What's new in 0.7.1:

Build 45, based on NotProton 1.2.0.

v0.7.1 on GitHub

Bridgeplay 0.7.0 ·

Bridgeplay's version number restarts at 0.7.0. This replaces 3.5.0: nothing was downgraded, updates keep arriving as usual, and from now on the number moves slowly.

Build 44, based on NotProton 1.2.0.

v0.7.0 on GitHub

Bridgeplay 3.5.0 ·

Build 43, based on NotProton 1.2.0.

v3.5.0 on GitHub

Bridgeplay 3.4.1 ·

Installer: Valve's Steam download is no longer sometimes rejected as unsigned; the check now verifies Apple's trust chain, Valve's Team ID and Steam's bundle identifier (#3). The bundled helpers are now signed with the Bridgeplay Release identity, like the app.

Build 42, based on NotProton 1.2.0.

v3.4.1 on GitHub

Bridgeplay 3.4.0 ·

Share how your games run, in one tap.

Compatibility list: https://bridgeplay.dev/compatibility

Build 41, based on NotProton 1.2.0.

v3.4.0 on GitHub

Bridgeplay 3.3.1 ·

Command-Q now quits the game.

Build 40, based on NotProton 1.2.0.

v3.3.1 on GitHub

Bridgeplay 3.3.0 ·

Setup and Status now let you turn Metal HUD and High Resolution on or off for every game. Both start off.

Build 39, based on NotProton 1.2.0.

v3.3.0 on GitHub

Bridgeplay 3.2.1 ·

Setup now says plainly: type your Mac password once and choose Always Allow, so macOS stops asking while Steam is updated.

Build 38, based on NotProton 1.2.0.

v3.2.1 on GitHub

Bridgeplay 3.2.0 ·

Build 37, based on NotProton 1.2.0.

v3.2.0 on GitHub

Bridgeplay 3.1.0 ·

Build 36, based on NotProton 1.2.0.

v3.1.0 on GitHub

Bridgeplay 3.0.1 ·

Build 35, based on NotProton 1.2.0.

v3.0.1 on GitHub

Bridgeplay 3.0.0 ·

Bridgeplay 3.0.0: everything is Bridgeplay now. Files move to ~/Library/Application Support/bridgeplay and ~/.bridgeplay, Steam compatibility tools become bridgeplay-proton-*, and launch options use BRIDGEPLAY_* (NOTPROTON_* still works). The move runs once by itself on first launch while Steam and games are closed, with backups in bridgeplay/backups/migration-3.0.0.

Build 34, based on NotProton 1.2.0.

v3.0.0 on GitHub

Bridgeplay 2.1.0 ·

New look across the app, matching bridgeplay.dev: Geist type, the Bridgeplay gradient and pill buttons. The Setup Assistant has art and animation for every step, a clearer Game Porting Toolkit step, and the Status page opens with a summary of whether you're ready to play.

Build 33, based on NotProton 1.2.0.

v2.1.0 on GitHub

Bridgeplay 2.0.0 ·

Build 32, based on NotProton 1.2.0.

v2.0.0 on GitHub

Download for Mac Install guide Requires Apple Silicon and macOS 26 or later.